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Sonic Spinball (16-Bit) Review

Sonic_Spinball_Box

Time to finish off my “review worst games thingy” topic by reviewing Sonic Spinball (the Megadrive version)! Instead of reviewing a game with a bad reputation (even though it may or may not deserve it), I decided to do the opposite and talk about a game that is considered mediocre, and see if it deserves that reputation. Is this game fun? Let’s find out!

Title Screen

Let’s start with the gameplay; it’s pinball. I’m assuming you already know how to play pinball, but just in case you don’t (and are still living under a rock from Pac-Man 2600), here’s a quick summary: you move a ball in a playing field to score points. To get points, you have to hit multiple targets. At the bottom is 2 plastic bats called flippers. Don’t let your ball fall in the drain!

Screenshot 1

Well, that sounds like exciting gameplay (not). In the previous article, I stated how I despise this game. And I do. That is because of the terrible controls. I don’t mind the game being different, and “not a platformer”, as long as the game controls well, and is fun. But, they messed up this game too much for it to be enjoyable.

Casino Night Zone is 100 times better than this game, and it’s built into an already great game! It may not be a pinball game, but it’s much more fun to play, and less tedious!

There is a story, but it’s basically nothing. The back of the box says that “Dr Robotnik’s latest fortress is a giant pinball machine!” and Sonic needs to destroy it. That’s it. According to Wikipedia, there is a bigger story, but most players won’t get to hear it. It’s basically saying Tails and Sonic fly into the scene (I assume on the