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Sonic Spinball (16-Bit) Review

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Time to finish off my “review worst games thingy” topic by reviewing Sonic Spinball (the Megadrive version)! Instead of reviewing a game with a bad reputation (even though it may or may not deserve it), I decided to do the opposite and talk about a game that is considered mediocre, and see if it deserves that reputation. Is this game fun? Let’s find out!

Title Screen

Let’s start with the gameplay; it’s pinball. I’m assuming you already know how to play pinball, but just in case you don’t (and are still living under a rock from Pac-Man 2600), here’s a quick summary: you move a ball in a playing field to score points. To get points, you have to hit multiple targets. At the bottom is 2 plastic bats called flippers. Don’t let your ball fall in the drain!

Screenshot 1

Well, that sounds like exciting gameplay (not). In the previous article, I stated how I despise this game. And I do. That is because of the terrible controls. I don’t mind the game being different, and “not a platformer”, as long as the game controls well, and is fun. But, they messed up this game too much for it to be enjoyable.

Casino Night Zone is 100 times better than this game, and it’s built into an already great game! It may not be a pinball game, but it’s much more fun to play, and less tedious!

There is a story, but it’s basically nothing. The back of the box says that “Dr Robotnik’s latest fortress is a giant pinball machine!” and Sonic needs to destroy it. That’s it. According to Wikipedia, there is a bigger story, but most players won’t get to hear it. It’s basically saying Tails and Sonic fly into the scene (I assume on the

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Sonic The Hedgehog Review (MegaDrive)

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Now that I have talked about the Beta of Sonic 1, I can review the actual game! So, yes, Sonic The Hedgehog for the Sega Genesis/Megadrive; this is an awesome game. I own the game multiple times. However, this review will only incorporate the Megadrive version. No ports will be used, as some are different (cough cough Sonic Genesis for the GBA, I’m looking at you).

Classic_Eggman

Let’s talk about the story first; Dr Robotnik (or Eggman as the Japanese version states) is taking little woodland creatures and shoving them into evil robots. He wants to take over the world, and is turning everything into factories. This is bad, and only Sonic The Hedgehog can stop him. The story is pretty good, especially when, at the time, platformers only had stories about princesses in the wrong castle.

Let’s talk about the controls and physics first; these are amazing! The physics are really good, especially when you are running around loops, or jumping over hazards. The controls complement the physics perfectly. With these two things, you get a game with some of the best gameplay elements ever. It is really good, and words cannot describe how the game plays.

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The graphics are either vibrant, like in Green Hill Zone, or dark and mysterious (like Scrap Brain Zone Acts 1 & 2). The graphics complement the game very well, and only a few times was I moaning about the graphics looking out of place (this was mainly Marble Zone, where it looks strange. I’m not sure what it is, but it looks really strange).

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The music is amazing. It enhances the game a lot, and you get music that could compare to the SNES music. However, some sound effects may get rid of one of the sound channels. This is annoying; I …