Sonic Adventure; one of Sonic’s first fully-3D games. But, there were many scrapped ideas, concepts and objects. So, in this article, I will be talking about the beta of Sonic Adventure.
Before Sonic Adventure was even considered, there was another game in development. This game would be called, “Sonic Xtreme”. This game was originally being developed for the MegaDrive, ported to the 32X, and rewrote again for the Saturn. However, it was stuck in development hell for many years, so the game was cancelled in 1997.
Many considered Sonic Xtreme doomed from the start. The future head of Sonic Team simply shook his head and said, “Good luck”. Sonic Xtreme is considered one of the main reasons the Saturn failure outside of Japan. Sega tried to fill the gap left from Xtreme by releasing a port of Sonic 3D Blast for the Saturn. They also released Knuckles Chaotix on the 32X.
The game designer for Sonic the Hedgehog 3 and Sonic & Knuckles began creating concepts for an RPG game. This means that Sonic Adventure was originally going to be an RPG, similar to how Banjo-Kazooie/Dream originally started. It would be on the Sega Saturn and was supposed to be Sonic’s next big game.
But, with the new 3D capable systems (the Sega Saturn, and its competitors), they dropped the RPG elements of Sonic RPG, and decided to focus on the main storyline.
While the game was being developed on the Saturn, Sega started to show the Dreamcast to developers. Sonic Team didn’t want to abandon their current project, but they wanted to develop the game on the new system.
So, because of this dilemma, they released the prototype of Sonic Adventure on the Saturn as a Megadrive compilation called, “Sonic Jam” (the prototype was in the …