If you are too much of a hipster to read the full article, check out my YouTube video on the topic:
The most well known add-on with a CD-ROM slot for a retro system would most likely be the Sega-CD (or the Mega-CD, depending on the region that you live in). Nintendo never got to see an add-on for the SNES that added this format. Or did they? In this article, I will talk about the SNES CD add-on, and the more well known “Nintendo Playstation” system.
Back in 1988, the NES had dominated the market, and Sony wanted in on the video game industry. 久夛良木 健 (Ken Kutaragi) bought a Famicom for his kids. He wasn’t impressed. He went to Nintendo, and signed a deal. With the NES successor approaching, Sony would supply the audio chips for the system.
The Famicom already had an add-on called the Famicom Disk System, and this was Nintendo’s first attempt at a disk based add-on. However, it broke often, and was unreliable. Despite this, Nintendo were still keen to use CD-based technology for their systems. Sony noticed this, and went to Nintendo for another deal; Sony would build and release a system that played both SNES cartridge games, and CD games (that Sony would provide).
The Super Disk was finally in development. A few years past, and in 1991, Nintendo re-read the contract they had signed with Sony. They were shocked. Sony (being the evil company they were), had made it so that they had all control over CD based games, and Nintendo got no money from the games.
June 1991; Sony unveils the Nintendo Playstation to the world. Games weren’t the only things this system could play; it could play movies, music, software and more. Nintendo had a plan. The day after …