Shovel Knight is one of the best games I’ve played so far this year. In fact, it’s one of my favorite games that has been released in recent memory. In my honest opinion, it’s the best game to come out so far in 2014. It does have some staunch competition coming in this 2nd half of the year, though.
Shovel Knight is an 8-bit inspired platform medley of Mega Man, Ducktales, a little bit of Zelda 2 and Castlevania, with a sprinkle of Super Mario Bros. 3. On top of all of this, however, it manages to produce some exciting and unique features not seen in any of the aforementioned games. This game is pure fun, sounds fantastic, and has some really great tunes and some beautiful artwork. Shovel Knight was developed by Yacht Club Games; whom are based out of California. The game was funded by a very successful Kickstarter campaign. The minimum goal was 75k, and Shovel Knight went on to raise over 300k before the conclusion of the Kickstarter Campaign.
Shovel Knight has two goals in this game: To defeat the evil Enchantress, and get some answers about his lost beloved companion, Shield Knight. However, throughout his quest, he is met by staunch resistance in the form of the Enchantress’s henchmen (and Shovel Knight’s mortal foes) The Order of No Quarter. These other quirky Knights attempt to block Shovel Knight’s passage to the Enchantress, and it is up to you to guide Shovel Knight to victory. Can you dig it?
The gameplay is mostly reminiscent of platformeresque Mega Man, but then you have to add in a shovel. Why a shovel? Well, Why not? Besides being his namesake, the shovel is the Shovel Knight’s main weapon. The shovel behaves similarliry to Scrooge McDuck’s walking cane pogo …