Now that I have talked about the Beta of Sonic 1, I can review the actual game! So, yes, Sonic The Hedgehog for the Sega Genesis/Megadrive; this is an awesome game. I own the game multiple times. However, this review will only incorporate the Megadrive version. No ports will be used, as some are different (cough cough Sonic Genesis for the GBA, I’m looking at you).
Let’s talk about the story first; Dr Robotnik (or Eggman as the Japanese version states) is taking little woodland creatures and shoving them into evil robots. He wants to take over the world, and is turning everything into factories. This is bad, and only Sonic The Hedgehog can stop him. The story is pretty good, especially when, at the time, platformers only had stories about princesses in the wrong castle.
Let’s talk about the controls and physics first; these are amazing! The physics are really good, especially when you are running around loops, or jumping over hazards. The controls complement the physics perfectly. With these two things, you get a game with some of the best gameplay elements ever. It is really good, and words cannot describe how the game plays.
The graphics are either vibrant, like in Green Hill Zone, or dark and mysterious (like Scrap Brain Zone Acts 1 & 2). The graphics complement the game very well, and only a few times was I moaning about the graphics looking out of place (this was mainly Marble Zone, where it looks strange. I’m not sure what it is, but it looks really strange).
The music is amazing. It enhances the game a lot, and you get music that could compare to the SNES music. However, some sound effects may get rid of one of the sound channels. This is annoying; I …